Welcome to Crestfall Gaming

Register now to Crestfall Gaming. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Chickengrease

Member
  • Content count

    149
  • Joined

  • Last visited

Community Reputation

59 Excellent

About Chickengrease

  • Rank
    Sergeant Major
  • Birthday July 27

Recent Profile Visitors

312 profile views
  1. I'd definitely be down for a PvP guild named <DEA> or something similar that hunt these punks down and camp them, but probably not enough individual incentive for it to successfully happen
  2. Until Cata. But I'll probably quit Wow/gaming before we get there So maybe TBC-Wotlk
  3. If they get the benediction core down the line then everything I said was valid.
  4. Too bad the select shitposters from Elysium, always harping down on CF, now get to enjoy the expertise, work and resources of Crestfall. Shame
  5. Legacy Crusade is Crogge's project
  6. Less than 5 minutes
  7. EDIT: Please have this as soundtrack to new trailer @Bloo @Crogge
  8. /bloo
  9. Welcome! Freedom of speech up in this b Anyways, roll PvP and let's walk in Stranglethorn together. I can hold your hand.
  10. Or how about the always funny shamen? It always pops up somewhere!
  11. Got a list of 15 names intended for 4-5 characters of mine, bring it people!
  12. Some arguments made in this thread don't matter anyways since the devs already confirmed dynamic respawns, right? So it won't be *****-like in that regard
  13. I don't see a problem with identifying all relevant quests up to level 10 and shorten the spawn timer as necessary. Perhaps not to 1-2 seconds but shorter. Keep the rest as is. The starting zones are the ones that will have the worst bottlenecks. And after level 10, activities such as grinding, professions and what not become more realistic options than while in the starting zone. There's already going to be a dynamic spawn process for mobs in place, so what's the problem with treating spawnable objects the same? Keep in mind that I'm referring to starting zones.