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Outstanding

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About Outstanding

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    Knight-Captain
  • Birthday 06/28/65

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  1. As long as Asura controls all the choke points on this project it will fail.
  2. Yeah, I think there's a misconception here. The whole point about CF was the differences between it and other similar projects. This is apparent by the forums and the community. For me the key to CF was that it was based on a whole new core and not a C&P MaNGOS version that someone made occasional tweaks to, or a ''merged'' core we borrowed from another project who did far more work than we're competent in doing. Then you have the PTE issue. Most, if not all servers contend themselves by sticking to one vanilla flavour and run the server/realm until it stagnates like a swamp. The ambitions behind CF to have it's own core and PTE shows a scale of ambition and balls unlike anything we've seen before. Hence, you need to have your shit sorted and in good order, a realistic timeline, successful task completion points and so forth. The Pserver scene is littered with many failures and few successes, so if the argument is that CF is no different in the way it goes about its business, then for something more complex and more ambitious you can draw your own conclusions. I guess the community - whom I do not represent - will hope that the current reality check will enforce a more open and realistic approach in how they manage the project and the optics with their audience.
  3. What I was referring to there was that Darkrasp gives people the updates and you can trust him in the sense he's not going to lie. Nobody really lies from the core staff. They might be terribly optimistic, naive and trusting. But unlike other servers/realms they won't lie to you. Elicas is different in that he takes a more aggressive tone, even on himself. He also has the expertise. So you would have him in the team as a no-holds supervisor if people were slacking or not doing their job.
  4. So C&D comes in differing flavours. People use C&D as a one-size-fits-all usage but I know there are varying levels of seriousness. This ranges from the generic cut & paste sent to the host provider by Mr A-Z solicitor representing their esteemed clients Activision Inc. Then there's the letter delivered by your local policeman to you in your home that he requires your signature on. You can be very blasé if you are living in rented accommodation with no material goods, but it's a different story when you have tangible assets like a house, a business and a family. Then, it's not so sunny and light any more. It is the latter that happened to Nostalrius and happened again after the ''core merge'' with Elysium. No hobby project is worth losing your livelihood over.
  5. Well the issue here is as follows. This project has been on the go for well over a year, and in all that time there have been zip leaks. Think about that. That can only mean that the people in the project had high integrity and exceptional loyalty. There was nothing anyone could do if someone gobbed off. The fact that someone is now gobbing off and is being - broadly speaking - accurate in their assessment can only mean that the project is at crisis point and there's nothing to gain by being schtum.
  6. It was only a question of time before this happened. I will try to keep this < Epic in terms of sheer walls of text as I know you all have a limited attention span to my novellas - possibly with good reason. So, as a preface I think we need to add in some colour as far as my perspective is. One is, as most of you have mocked me before about is my uh....upper echelon in terms of age compared to other gamers. Yes, it is true I have player Asteroid and Space Invaders with your parents. Probably losing to them too. So you'll kind of understand that over 50 it is very much a case of time is money friend. In short, and rather pointedly, you are less inclined to waste your precious time on things with a low payback threshold. The other important thing is that my RL work involves an awful lot of project management. Some I take responsibility for, some I am just another cog in the wheel. I am not saying I am any good, but what I can tell you is that I can go on any project, look and see what's happening and make a valued and pretty accurate judgement. Now, let's go back in time..... (suitable and expensive special effects) So here we are in April 2016 and in a shiny new and surprising excellent forum the Crestfall Community is born. As one of the first here I spend some time bedding myself in before using my usual empathy (+2 mod) and diplomacy (+1) to limpet myself in as a pillar of the community. Not having an in depth knowledge of the game, mechanics, history, coding, DB, scripting or any worthwhile and useful skill is no challenge to this natural born politician's press secretary. Also to be fair, this is a great community, and we all really love the game and only want the best for Crestfall, the community and each other.. So it took the best part of a year for me to get onto the inside track of Crestfall. It was more accident than design that found me in the inner sanctum of the Discord channels as community manager as well as some sort of composite tester - like the fishing and stuff. So as one of the Beta testers I was able to have quite a lot of fun with the .commands and start testing stuff. I also spent about a week keeping my big mouth shut and observing what was happening in terms of the project. From my - and I have to say expert opinion - the project had/has all the signs of being a failure. There are a number of reasons for this, and I'll explain as we go along. What's important to point out is that at all times the intention was to create a v2.0 of warcraft emulation and that all the tools and people were in place to achieve this. I should point out at this stage that signing up to be a beta tester you are obliged to sign an NDA. I have kept my mouth shut about the project for months now, partly down to the NDA as reputation is important, but mostly down to the respect I feel towards those still involved in this project. As people were recruited to the project based on their integrity first and their abilities afterwards, most of us feel the same way. For me, the NDA is now irrelevant based on the current leaker and their opinion piece - by the way I know who it is - but also because there a number of references about me that need to be addressed. (somber music - like Zimmer but with more depth) I left the project because I had a fatal conflict of interest. On the one hand I was community manager, so my job is press secretary for the project by dealing with questions, queries and issues from the community and relaying them to the staff and the answers back to the community. I was also there to represent the community, that meant I was a weather vane/dead canary that was to ensure that we didn't have another Legacy Gaming Network fiasco. Based on a friendly community which it is/was and a committed project team it should have been a doddle. Unfortunately it became clear after a month or two that we had a fatal issue on the project that was never going to rectify itself. Accordingly, I would have had to be ''economical with the truth'' in addressing the community pretending AKA lying that everything was fine when clearly it wasn't. This was something I was not prepared to do, and that's why I quit. How can I represent a community on a project that I am convinced is destined for failure? 12 months of work down the drain. But better cutting and running than going double or quits. So what exactly were the fatal issues involved with the project? it's pretty simple. In any normal project you have......dun dun duhhh! A project manager. They may not be the most important person on the project, but they are the one that makes it work, they are the ones that ensure tasks are completed on time. They are the naggy bastards that make you work all through the night rather that having to hear how disappointed they are with yet another failure and a suggestion that perhaps your job is a little too much for someone of your meager talents. Alas, CF does not have a project manager. Well, it does to the extent that his name is Asura. But the issue here is that Asura is not, and can't be, a project manager. He can't do this job owing to a lack of skillsets and talent, but also because he is lead developer. In any project, the project manager > lead developer/wunderkind/astronaut because the project manager must be able to bring them to task if they are not doing their job or missing deadlines. Any project where the chosen one is also project manager is going to have huge problems in range of conflicts. Added together with Asura's casual attitude to diplomacy, tact and personal interactions and you can hopefully understand that after a very short time it was time to exit stage right and shut down the whole concept that Crestfall was going to be anything like I hoped it would be. Now of course, that was some time ago. When I left I was given the option on staying on in the Discord channels as a sign of trust but I declined. If I was out, I was out fully. What really stuck in my craw was that the tools were in place to actually deliver a superior product in an acceptable time-frame. This is because there are supremely talented individuals on the project. First you have Asura. Regardless of his lack of management and people skills he is a very talented developer. He's also a decent person when he's in a good place. The project is all about him, both on the basis of it succeeding and also on its failure. A real Ying and Yang situation. With a highly able manager he would be or will be someone special - in the correct vernacular. Darkrasp should really be the project manager as he's the JoT of the group. A singularly very impressive individual who is utterly, utterly trustworthy and a paragon of common sense and ability. The person you would really like to have as your next-door neighbour. Elicas has put more time into this project than anyone else, primarily has the most to lose. He's not quite project manager material (Diplomacy -1) but he's forgotten more WoW stuff than the rest of us remember. I know he was lead tester and in charge of the misfits that were testing the project, but he probably did the same as the rest of us combined. Elicas would have put the structure into place that the project would have meshed into. That would have allowed the project manager to judge timelines and tasks in a coherent fashion. Also, critically Elicas is a no-bullshit artist. So if he says someone is not pulling their weight, then their not pulling their weight. One other person was the most talented at all but they would not like me mentioning their name. On top of that, there were 4-5 others who were dependable, knowledgeable and worked hard when required. All the above in the right structure would have delivered the project in an acceptable time-frame. Alas for us, that structure was not there. When I was leaving it was suggested that I was being unreasonable owing to the fact that this was a hobby project. This is 100% bullshit. It is the same 100% bullshit behind people that talk about the server/realm/game being FTP therefore what do you expect? Bottom line is, if a bunch of talented people come together to create something special, then being a bunch of talented people put a plan in place. Populate the plan with people who can enact it. Under promise and over deliver. This isn't the cutting edge of gaming here. The mistakes on this project and to a certain degree, the people on it, are making the same mistakes sometimes by the same people since Warcraft emulation started. I have an excuse, I was never involved in this genre before, many others have without learning from their inadequacies. As for the players, as my Scottish cousins would say ''It's the hope that kills you'' Now I would like to address the elements in the reddit post where I'm named..... Outstanding quit the CM role because Asura is lying to the CF forum community about how far along the project has been all this time Not true really. I quit because at some stage I would be lying to the community and that I was pretty sure the project wasn't going to finish My faith in Asura went out the window about a week after Outstanding left the project. He's a fucking brilliant developer, but he's a completely shit Project Manager and an even worse community rep. There shouldn't be a connect there. I did hope that by leaving it would be the ultimate canary in the coalmine and they would get their act together, but that would be to overvalue my worth by a huge multiple. Frankly, it needs a bigger team. Bringing this up however, is what led to us losing our first main Community Manager. Outstanding was gone about 48 hours after he mentioned it. I'm not so sure about a bigger team. I certainly feel that the core people were more than adequate to succeed in the right roles. However, I do feel that what could have happened was that the community on the forums, and I would have a list of about 20 people, could have been brought in to do all the donkey work, but only if the fixers could keep up. Something that was simply was not happening. There is no moral of the story here. That can only apply when the project launches or they admit it can't be done. There are more important things in life. Happy to hang around and answer specific questions.
  7. Right, if you'll all give me some time I'll post a response on this. It was only a question of time before this happened.
  8. You summoned me? Not with me in it, but I'm back to talk about more important things. Hang on while I write War & War
  9. That's a lot of work @Elicas well done
  10. I hope we get some good covfefe
  11. It's not the tea and biscuits you should be worried about, it's the ''hugs''
  12. @Nocturn personally I'm not so I'm not sure who is online these days. Most people have nearly all guild controls so there should be no problem getting an invite.
  13. Zul'Dare will stand or fall on the number of people who play there, and the financial commitment they bring. Any opinion is pointless as people have a choice. This whole argument is boring and irrelevant.
  14. Ah, they have 2.0 working now.....
  15. :Bloo: