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beerforce

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About beerforce

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  1. Hello! The server is not out yet, it's in the closed beta phase, however it will launch in this year in theory. You can see these many people on this forum because it seems very promising concerning the quality. Feel free to read more about the server in other topics!
  2. It's a very RP view imo. I think the faster BG pops, varied enemies and being less farmed by premades should have bigger priority.
  3. What's wrong with meeting players from other realms on bg and arena? I don't get your point. I really like the idea about keeping the pop around 4-5k, it's very healthy, but playing arena/battleground against the same teams are not that fun imo. Edit: RDF ruined the game, I agree.
  4. Thank you for correcting me, I edited my question to clear it for everybody.
  5. I wish I could play right now, but the thing is we missed the vanilla hype boat. We are not in hurry anymore, at least me, so all my "wish" is to make it as perfect as they can. I know they can implement it later aswell, but as I mentioned above, I'm afraid of they will have to care other important things after the launch. I have a bet that it's smoother to build it when the server is not out yet, and there are no crying players because of the server is down by crossrealm implementation. It is a big extra thing with lot of benefits, I'd be happy if I could see it from the launch. That's all.
  6. I think crossrealm function would be the trump in the hand of Crestfall. As the devs mentioned before, it's a big work and costs so much time to build it, but it would be totally worth. On the other hand, when the server will officially launch the devs will possibly have so many other things to care with. I have never seen a smooth launch (except Kronos 2, but after a few days it suffered by DDoS attacks). Crossrealm has several benefits, let me list a few why I consider it very important: 1. It's very rare on the private servers. I can't say any decent project who has working crossrealm, and most of them have no opportunity to make it because their realms are not running on the same schedule and timeline. So it would be a good marketing trick aswell. 2. My definite conviction is crossrealm would help to increase the population of the PvE realm. There are people out there who are thinking about which realm should be the best for them, since the 2 realms give different experience. People who are afraid of the lack PvP opportunity on the PvE realm may consider rolling on the PvP realm and if these people are tired of gankers, corpse campers, wPvP maybe they will stop playing. 3. Reducing the chance of the monopoly gaming by the elite battleground premades. I've just realised that we need crossrealm when I saw how many people are interested playing battlegrounds on the PvE realm. Comparing the possibly population it's a lot. It was a pleasent surprise for me how active was the PvP topic there. Even most of the elite PvP players will roll on Kul'Tiras, there will be premade farmers on the PvE realm aswell. The lower population could cause easier farming opportunity for them. 4. It keeps the 2 realms in touch, and the community is not seperated completely. Maybe this is the most important of all for me. 5. Faster BG pops --> better leveling experience. Just imagine how many people would like to see a working crossrealm in the early part of the server. I'll definitely roll on the PvP server, but I'd be very happy if I could play against/with the other realm players. This function brings the community closer together, and this is why we love vanilla and the game. Grab this advantage from the begining, even if you have to delay the launch to 2018 - make the launch as perfect as you can.
  7. Do we have any information about the standpoint of the GM team admins in this topic?
  8. @Theloras I think you should care more about your life. Go to the gym, find friends, watch a movie in the cinema, get a girl or buy one, I dont care just leave us and everybody will be happier. Danke
  9. I think this @Brikot smoked too much. The point is, these changes are bad concerning players who was planning to play rng based chars, since this is why we want to play it and this is how it worked back in time. I'd be happy if my plan would be playing a lock or priest.
  10. First of all, I'd like to say thank you for your continously work. Secondly, I'm very disappointed about this proc mechanic changes. Since I'm planning to play an enha shaman, I feel this a very big nerf. In addition, it's also a huge nerf for all the melees and the Horde faction concerning PvE/PvP. I have never played vanilla but I don't really think that it was a game breaking mechanic. What are the chances for these things procs together? 1/1000? You shouldnt change this, the old PvP movies are full of these procs and this is why it was so epic. As I read comments and forum posts about these procs, it happened once per year, I'd be much more happier if you take your efforts into anything else, like crossrealm battlegrounds. On the other hand, double/triple/quadra windfury procs happened even in WotLK. Tbh I have never thought that it needs to be "fixed" since it was the way how it worked for years. Comparing the chances of these procs and the amount of time you want to spend for nerfing is also deficit imo. I have a bet that Darkrasp is not planning to play sword specced warrior or enha... EDIT: I have to say sorry, I told stupid things here. I looked after a few things and made a long conversation with a friend of mine about the proc mechanics, it's clear now.
  11. let me grab my beater!
  12. Welcome mate!
  13. We will be here and wait patiently. Thank you for your work, and Happy Easter!
  14. Welcome! Enjoy your free time before the grind begins!