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About Eldarion

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  1. Nice one. But no, not really. I only wanted to know if they ever made it "public". I mean it is known for Elysium so I thought they might have posted it somewhere. not the Provider or something ofc, simply a rough Location. If it's somewhere in europe thats just fine for me. I was worried it might be hosted in america hence why I brought up felmyst. Judging by the replys though, I think they haven't stated it anywhere. P.S. Some of the replys were actually pretty funny :o.
  2. Hey, I know the Server is taking it's sweet time. But we can expect a phenomenal experience ( better then retail at Launch for sure). Also they are building up Tbc as well soo ist a Long wait now, yes. But it will pay off in the future.
  3. Greetings, the whole Felmyst Thing got me a Little concerned. As far as I know, Elysium is "safe" from cease and desist letter, because they are hosted in France and the Devs are sitting in Russia. Where will Crestfall be hosted, do we have a similar "protection"?
  4. I can only speak for myself but I allways enjoyed leveling in Hybrid Speccs ( Heck I love the Hybrid Idea in General). As a Paladin, I Play as an offensive holy. As a Priest, Discipline works just fine. ( With Spirit Tap of course and a lot of wanding) As a druid, heart of the Wild makes me perfect for every dungeon and probably even a better tank while leveling, because my gear scales better then warrior's does. I admidtable never really leveled a resto shaman, but I can really imagine going into resto until like the hitcap or natures swiftnes maybe and do the rest with a mixture of onehanded enhancement and a bit of ele.
  5. I like that! However...I am a bit unsure about the battlegrounds. Why would you release all at once? I get Elysiums Approach for implementing the "small" Battlegrounds because they don't bring that powerful av gear and are easier to organize, I would also get implementing warsong and and alterac to be blizzlike but why are you implementing all at once? It's not like it bugs me because AB is my all time favorite anyway but if confuses me
  6. Can't give you any calculations right now, ist been a Long time. I'm just speaking out of experience and if I went burst like that, the Mobs allways went down pretty quickly.
  7. Well it goes like that You judge Crusader, apply righteusnes, cast concecration, Use Holy Shock (with divine favor if needed), judge Righteusness, reapply it and if the mob isn't dead by then or allmost dead, continue with concecration and Rightneusness. Ist Mana consuming thouth.
  8. I'll leave the moonkin Topic to Elicas. *lays out Cookies* But for the Paladin I still have to disagree. Paladins have great Burst damage, as stated above and you shouldn't underistimate the armor. Paladins are known for allmost never dying for a reason, for Solo Leveling there are far stronger then any other Healer, apart from a Druid who doesn't even Need to use his Mana.
  9. I do like your list but I would disagree in two Points. First the Moonkin. I have to admit, I never raided endgame as a moonkin myself. But ´from all I've heard ( and also General sense cause casters scale so high with spell crit) they can't be weak even at hardcore raiding. Maybe not the strongest but surely not weak. And the Paladin. You probably had a pure healing Paladin in mind but even those are strong on farming / leveling compared to others healers. They take less damage due to their armor, have a similar amount of healing power and they do okayish damage with some great burst potencial ( especially in the plaguelands), which comes at the cost of a lot of mana though. Best Wishes! Eldarion
  10. Congratulation from my side as well . I would like to ask, what is planned for pvp. When Elysium launched( to my knowledge) they opened wsg and ab ( allthough wsg shouldn't be available at Launch if we're talking patch 1.1., ab even less. ) And they opened maraudon as well. Something I can understand and somewhat appreciated. But how is Crestfall going to handle this? Will there be only the 1.1 stuff? Will there be maraudon from Launch. WIll there be bg's, at least one? And if not, will lthere be at least the honor System? Thank you for your answers in advance :).
  11. I haven't, ultimately, decided yet what I will do but I really like your Idea. In my humble opinion, you shoúld give a really fitting Name. Something like "Guard of Lothar" , "Blades of Lordaeron" or "Light's Vengeance". Something around that. Possibly something with "Guard" " Army " or so in it. That makes it easier to refer to and more immersive. You could even think about giving Players ranks in the guild which equal their pvp rank. ( Apart from moderating ranks and the guildmasters Rank.) Something like that. I like it, haven't decided yet, but I like it.
  12. There should also be some Hinterland quests missing. Rune of the Guard captain for example.
  13. Don't think they will do thatit, because in that case the dungeon loot would be very different from what was available on retail and that would seriously influence raid Progression. And I would find it quite sad to be honest.
  14. Greetings, welcome to Vanilla. You better safe up that number for ordering Pizza. To your questions: The Second and fourth question can be answered with a simple: Things will be like they were in Vanilla. Obvious buggs will be fixxed ofc but it will include vanillas flaws. ( At least as I far the Server philosophy so far ) The first question is a bit more tricky. It's not true that Classes had only one viable specc, but many Players played the classes wrong back in the day which gave a wrong Impression ( a good example would be a cat which Needs different stats from a rogue but Players just ran with rogue gear and wear suprised about their low damage ). But there are speccs that really do struggle in pve. To that List I would include: Elemental Shamans and Moonkins ( due to resistance and mana Problems) , Sublety Rogues , Shadow Priests ( mana again), Beastmasters ( because your pet's damage doesn't scale with yours. It might work in early gear stages but not on the Long term), kitty druids, Protection Paladins (You go for deff or for mana gear, you see the Problem) , Retribution Paladins, enhancement shamans and I would like to include arms Warriors. Not because their damage is low but they Need to skill Deep wounds to do damage and that kicks off a debuff of the raidboss. Now that doesn't mean you can't Play these speccs but it will either take more dedication (aka farming for consumeables to Balance out the flaws, especially mana pots) or strange Setups ( like a Retribution Paladin with Thunderfury). However some of These speccs have great raid Support. The Shadow Priest buffs the warlocks shadow bolts, the kitty gives crit to melees and hunters, the moonkin gives spellcrit, the shaman or retri Paladin could wear nightfall ( a weapon which intself is mediocre but increases the bosses vulnerablity to spells) and so on. Some however are very niche, like a protection Paladin who is great at getting aggro quickly, especially on large trash Groups but you rarely have These large trash Groups and a feral druid is also a good aoe tank ( though not as good a Paladin). If you want to Play one of These speccs, you shouldn't be discouraged, but really think it through and spent some time reading guides and all that to get the best out of it. And you may want to choose your guild wisely, because some guilds are to hesitant ( or ignorant) to accept "alternative " speccs. Oh and about Tbc. To my knowledge there will be a second Server opened up, to which you can Transfer your lvl 60 from the vanilla realm, but that will delete the char on the vanilla realm. It is real Transfer, not a copy. I hope I could help you a bit. I myself am rather new to Crestfall, so small Details might have slipped through. For the first question you will find quite a few different, lets call them Points of view ( from my poinf of view the jedi are evil!). Which you all the best and will the holy Light forever shine upon you. If you Play Alliance, that is. If you go Horde I will crush your skull with my holy Hammer. Eldarion
  15. The 4 best Classes in my Opinion are Paladin, Druid, Hunter and Mage. The Mage is a god when it Comes to frostgrinding and very cost efficient due ot being able to make his own water. The Druid is great at fighting big targethers, higher lvl Mobs and the like. As a feral, especially as heart of the wild, he is also very versatile and mana conservant. Hunters are easy and very laid back to Level up. They are mana conservant but not as versatile as a druid. Paladins are great du to their high armor, survival capabilities and healing of course. But they Need a lot of mana, which sometimes becomes an issue. The next "Tier " I guess would be Warlocks, Priests and Shamans Warlocks can theoritically survive forever and control up to 3 Mobs of all Kind but takes a lot of Skill, plus Mana ( though less of an issue for them) can become a Problem) Shamans and Priests still can heal and are versatile but they both Need a lot of mana and sometimes take a lot of damage. The two most difficult classes are Warrior and Rogue. Rogue takes a lot of damage and has like no survivability. The same goes for warriors ( though they take less damage) but I have to admit, when you hit lvl 40 and get blood fury, things et a lot smoother