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Search the Community: Showing results for tags 'these some dank specs'.
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#1 - 21/8/22 daggers/prep/coldblood http://db.vanillagaming.org/?talent#fue0RxzZGcZVMecc0o #2 - 21/3/27 hemo/prep/coldblood http://db.vanillagaming.org/?talent#fhebRLzZhZxMeochRk #3 - 16/3/32 hemo/prep/premed http://db.vanillagaming.org/?talent#fhebRZhZxMeochRqo #4 - 13/3/35 hemo/prep/premed + switch weapon ambush http://db.vanillagaming.org/?talent#fuIboZhZfMeschRqo #5 - 11/17/23 toolbox (hemo/prep/imp sprint/imp kick/riposte) http://db.vanillagaming.org/?talent#fMIboZG0xdrZfMxRchoo #6 - 0/26/25 hemo/prep/mace spec http://db.vanillagaming.org/?talent#fZhxxdr0tZxMgochRo #7 - 31/8/12 seal fate daggers http://db.vanillagaming.org/?talent#fGeboxzAoGcZVMhM #8 - 29/0/22 hemo/prep/coldblood/seal fate http://db.vanillagaming.org/?talent#fdebRxzNZZfMxcMhoo #9 - 2/31/18 combat/subtlety/improved sap http://db.vanillagaming.org/?talent#f0bZGLxdr0t0coxMgoc #10 - 11/31/9 combat focused http://db.vanillagaming.org/?talent#f0eboZGLxdr0t0coxMb *green means this spec is extra dank Some of these are really fun. I'll go over the less commonly seen / more unusual ones. A few specs similar to 21/3/27 that you dont see as often, even though they're still really good, are #3, #4 and #5. First two because subtlety just has so much good shit, and #5 because combat does too, you can get a lot of utility out of imp sprint and kick and riposte and shorter cds, that's why it's called toolbox. #6 is good for the same reason as #5 but with even more utility: mace spec and blade flurry, but you lose the early assassination stuff. #8 is the complete opposite of #6, and relies heavily on gear to work. You want to stack crit as much as possible - 15 agi on each weapon, crit trinkets, the works, and watch the combo points pour in from hemorrhage. Who needs gouge anyways? I'd recommend either full t3, or 5 piece t2.5 + 4 piece t3 with the ring, since you'll be eviscerating literally all the time. Especially hilarious with dragonslayer buff. #9 and #10 aren't that "unusual", just combat specs, but nobody really considers combat that good for pvp, when it definitely can be. You lose prep so it definitely takes more skill, but adrenaline rush is amazing if you know when to use it. In wpvp especially when you might be waiting 5 mins between kills anyways, it's nice every 5 min to be able to turn into a killing machine on demand.