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Gaea

A small discussion on leveling specs

55 posts in this topic

Gosh so empty in here.

 

So I'm sitting with the talent calculator open and playing around a bit. Trying to come up with a spec that is effective for leveling, good for healing pug dungeons and that can hold it's own in PvP encounters.
Here's what I've been able to come up with so far.

 

Level 19
http://db.vanillagaming.org/?talent#bVZZx

Level 29
http://db.vanillagaming.org/?talent#bVMhoZbZx0b

Level 39
http://db.vanillagaming.org/?talent#bVMhoZbLtZx0b

Level 49
http://db.vanillagaming.org/?talent#bVMhRZbLtccbZx0b

Level 60
http://db.vanillagaming.org/?talent#bVMhsZbLtccbaxx0b

The build should continue to work fine for a casual bit of everything, but you might want to switch to a build geared towards your endgame.

 

A few notes

  • Holy Nova is rubbish for both healing and dealing damage. But Rank 1 is excellent for busting Rogues out of stealth!
  • 2 points in Shadow Focus makes sure your Fear isn't going to get resisted.
  • I find 1 point in Spirit of Redemption worth it. Not to everyones taste.
  • Putting points into Meditation only makes sense later on when stats on gear improves.
  • The 3 points in Inspiration can be moved to Improved Renew. Whatever your preference is.

 

A typical rotation would be Mind Blast -> SW:Pain -> PW:Shield on self -> wand the mob to death.
With multiple mobs just DoT them up and keep yourself alive while they rot. Be sure to refresh SW:Pain as needed.

 

Hope you find it helpful and I look forward to hear everyones take and suggestions. ^_^

Edited by Gaea
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shouldn't you be opening with holy fire, then doing the rest of that stuff for the questing dps rotation?

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3 minutes ago, Aquane said:

shouldn't you be opening with holy fire, then doing the rest of that stuff for the questing dps rotation?

Or Smite. I'd suggest all three - just to switch it up so it doesn't get too boring. Saving Mind Blast for runners might be a good idea though!

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Holy Nova is rubbish for both healing and dealing damage.

Holy Nova is mandatory for BWL... It becomes your friend during the Vaelastrazsa fight. It can also be used during the Suppression room to aoe down drakes. 

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2 minutes ago, MadeByRockets said:

Holy Nova is rubbish for both healing and dealing damage.

Holy Nova is mandatory for BWL... It becomes your friend during the Vaelastrazsa fight. It can also be used during the Suppression room to aoe down drakes. 

Well it IS a leveling guide, you know. ;)

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I would not spec into holy at all for leveling. Played a priest on Nostalrius and was able to heal every dungeon up to BRD with ease with a shadow build. Your rotation only contains discipline/shadow spells anyway. I mean, you can spec what you want but i would get mad going with your build from 1-60 to be sure.

 

I would go for smth like this. The missing 13 points are personal choice. (Order: Spirit Tap, Imp SW:P, Wand Spec, Shadow Focus 3/5, Mind Flay, Shadow Focus 5/5, Imp PS, Shadow Weaving, Silence, VE, Blackout 3/5, Darkness, Shadowform, Imp PW:S)

Reasoning:

- With a good wand this spec has little to zero downtime while you never get short of hp (good vs ganking on equal level)

- With a shadowdamage wand u get 3-15% extra wand damage + 25% from the wand spec (Tipp: Get the wand from this quest and u wont need another wand until lvl40-50)

- Mind Flay mobs to slow them when they move toward you is one hit from them less

- 6 more Seconds of SW:P are 2 more damage ticks

- Silence/PS very good for PvP and good for PvE as well

- first respecc at 60 to healing only costs 1g

Edited by Summer
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Really, beyond Wand Specialisation and Spirit Tap, any other talents you pick are complete personal preference and large irrelevant. You have one of the most effective, self sustaining and easy to play leveling specs in the game with 10 tier 1 talent points.

You could have a real mess of a spec, as long as you have those two talents you will mostly be fine. 

Improved Renew and Improved Power Word: Shield, maybe Improved Power Word: Fortitude and Meditation, you can heal every end game instance as a shadow priest. One of the best and most versatile classes in Vanilla tbh.

First 5 in Spirit, second 5 in Wands, you have something like this at level 32. You'll have an easier time healing every dungeon (which is the role you'll most likely get) and it doesn't really compromise your solo efficiency. You can start throwing points into Shadow as you reach the more difficult areas 32+.

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I usually went holy until 40 then  switched to shadow. But I agree on respec costs being a factor 

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Shadow is the way to go for leveling, you can heal 5-man dungeons just fine as shadow, no one will probably even notice if you stay out of shadowform.

Holy's great at 60 for raid healing, and Disc is for a pvp healing spec.

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Great to see a real discussion going. ^_^

 

Things I observed leveling several Priests to 60 and 70; Shadow really isn't worth considering before 40, when you gain Shadow Form. Mind Flay - your primary nuke - simply doesn't have enough 'omph' and you'll be mana starved more often than not. At this point you are already invested and might as well continue with a spec that works to 80% of Shadows solo leveling capacity and with added survival and comfort. Sure, the wand talents are easily reachable after getting Shadow Form - but what's the point in investing so deeply in a tree, when you'll be wanding most of the time anyways.

If you get a good wand like the Gravestone Scepter from a quest taking you to Blackfathom Deeps - easily obtainable in your mid 20's - you'll be hard pressed finding a replacement or a spell rivaling it's DPS until 40+.

  • Healing Ward for 2 points I'd take even if I went Shadow. It's great for soloing and a must for any PvP.
  • Holy Specialization is optional but it does argument both your Holy DPS and Healing nicely.
  • Divine Fury and Searing Light follows that trend.
  • I like Inspiration and it has great synergy with Inner Focus.
  • Holy Nova has been explained enough.
  • Improved Healing can and will make a difference healing dungeons. If anything there'll be less drinking.
  • Spirit of Redemption is a personal preference. It's 1 talent point.
  • Spiritual Guidance again arguments both you Healing and DPS.
  • At the point you'll reach Spiritual Healing, you'll be into the end game dungeons and makes this talent worth while.

For someone planning on doing a bit of everything - solo questing, world PvP, battlegrounds and dungeons - speccing deep into Holy can make sense. Not because Shadow can't heal those - even the later ones. It certainly can, as can any spec of Druids, Paladins and Shamans. But because even how experienced you might be yourself, you can never guarantee the quality of people you'll be grouped with. Not everyone reading this might have played a Priest let alone healed before and this (leveling) spec grants versatility with little lost while you figure out your end game goals.

 

I hope that explains my reasonings. ^_^

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2 hours ago, Elicas said:

Really, beyond Wand Specialisation and Spirit Tap, any other talents you pick are complete personal preference and large irrelevant. You have one of the most effective, self sustaining and easy to play leveling specs in the game with 10 tier 1 talent points.

You could have a real mess of a spec, as long as you have those two talents you will mostly be fine. 

Improved Renew and Improved Power Word: Shield, maybe Improved Power Word: Fortitude and Meditation, you can heal every end game instance as a shadow priest. One of the best and most versatile classes in Vanilla tbh.

First 5 in Spirit, second 5 in Wands, you have something like this at level 32. You'll have an easier time healing every dungeon (which is the role you'll most likely get) and it doesn't really compromise your solo efficiency. You can start throwing points into Shadow as you reach the more difficult areas 32+.

There is really nothing more to say, after this....about levelling a priest.

Seriously, if you don't go this way...then you're doing something wrong...

 

Why would you even think to stop every now&then to DRINK your mana up....when you can go without any dead-time with a spec like the one Elicas suggested?

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13 minutes ago, mrmr said:

There is really nothing more to say, after this....about levelling a priest.

Seriously, if you don't go this way...then you're doing something wrong...

 

Why would you even think to stop every now&then to DRINK your mana up....when you can go without any dead-time with a spec like the one Elicas suggested?

There just enough in that post that I can't tell if serious or poking some fun.

+1 xD

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13 minutes ago, mrmr said:

There is really nothing more to say, after this....about levelling a priest.

Seriously, if you don't go this way...then you're doing something wrong...

 

Why would you even think to stop every now&then to DRINK your mana up....when you can go without any dead-time with a spec like the one Elicas suggested?

You are aware his doesn't differ from mine, right? Wand Specialization and Spirit Tap are certainly must haves in any leveling build.

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1 hour ago, Elicas said:

There just enough in that post that I can't tell if serious or poking some fun.

+1 xD

Well in essence it's all that is to it. One could get those two, disregard all the remaining and still hit 60. Might even have known someone, who didn't learn of talents until 60 and I wasn't able to tell at the time. And they say Priests are a hard class to level - pfff. Now I'm thinking, I should had saved time typing. xD

Edited by Gaea
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Yeah. If Shadow Priests weren't so popular they would be one of my Hybrids of choice. Unfortunately, they're as common as badly played Ret Paladins...

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All I know is I'm still mad at my friend in classic playing a priest for being able to easily solo those 3 winterfalls patrolling right outside the tunnel to Winterspring, while myself on my warrior had to die several times and plan cooldowns to finally make it :P

I was like "whatt?? the clothie can do 3 vs 1 and come out with 80% hp and I'm in full plate and struggling" :D

Wake up call on the benefits of bubble fear kite and self-heals.

Edited by Roadblock
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I guess its effectiveness makes up for the fact it is so boring to play ;)

PW:S, PW:P, Wand, repeat ad infinitum. Hit level 60 without going below 95% mana lol.

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Ugh don't mention those. They are like a locust infestation of Biblical proportions. :o

(Dear Rets you are great, but please remember to use all of your utility and please carry a shield - they are really handy sometimes)

Edited by Gaea
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...I was not trolling, FFS...

 

Just remember PW:S....

...ohh...and don't cast PW:P, please...that's mana intensive...and you may need to drink once every 10 mobs...

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Only mandatory talent is spirit tap. You can level just fine without wand spec and put some talents later into holy tree to help healing dungeons as shadow - really good. One major help in that is Quick Healing addon - smart choosing of the spell and rank for healing based on missing health of the target. Also later if you spec holy to heal in raid - most healing will come from flash heal(because really not much time to cast longer heals) and renew, so imp renew is imba the whole game.

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When server launches you can't get a wand right off, on K2 we had a guy boost his Enchanting and crazy us wands so we could keep leveling, but until this point you don't need wand spec...obviously.

You can heal any 5man as Shadow if you are careful, Udaman can be a bit sketchy if your low level and your group is trash but otherwise you will be grand. But talents like Black Out which some people miss really saves so much time and will save your life while leveling. Silence and Imp. Scream are okie, I take them myself but you can skip them if you don't mind always dying to a gank.

I don't personally care about drinking while leveling, I drink loads, Holy Fire, SW:P, MB and Wand til death, boring as hell but just repeat. Leveling is quite often about mixing it up so you don't get too bored, do all the elites and every instance you can with all the quests, otherwise you wanna shoot yourself in the face after 7 days played of watching your priest wand over and over. Wanding is also a good motivator as you can get new gear. If you level a Mage or Lock and never wand, getting a new staff is like "ah man i get another 50 mana!" and you're spells do the same, Wands on Priest is like a new Axe for a Warrior, the gear hype is real and motivation is one of the biggest struggles people have with Priest leveling, cuz fuck me its boring.

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3 hours ago, Outstanding said:

Conas a tá tú?

Hype chatting to TP/NOPE Priests :)

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What do you guys think about using a quiver with attack speed bonus while leveling? (yes it works for wand attacks)

Priests tend to use their wands a lot while leveling, 10-14% attack speed increase seems significant, but probably not worth since you're sacrificing 1 bag slot for it?

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9 minutes ago, surveillance said:

What do you guys think about using a quiver with attack speed bonus while leveling? (yes it works for wand attacks)

Priests tend to use their wands a lot while leveling, 10-14% attack speed increase seems significant, but probably not worth since you're sacrificing 1 bag slot for it?

If you don't have 4 bags maybe, but by the time you have a wand you should have 4 6slots, even if you had to buy them from Vendors. The earliest quest wand I can think of is from Darkshore, (Alliance POV) and you can should buy bags before then.

Gold when leveling is rough anyway, and even losing just a 6 slot it's gonna hurt ur cash. If you think when questing you will probably have 4+ Quest items at all times, then add in cloth drops, HS, Water, profession items, you will just not enough space to take the trash items for gold. Even with all bags, there have been many times I've had to start dropping greys etc. to make space in my bags.

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